Difference between revisions of "Install and run Aqua-Sim-NG code"

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(Created page with "== How-To == * download and unpack ns-3.27 source code: <code>wget http://www.nsnam.org/release/ns-allinone-3.27.tar.bz2</code> <code>tar xjf ns-allinone-3.27.tar.bz2</code...")
 
 
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== How-To ==
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== How-To build ns-3 + aqua-sim==
  
 
* download and unpack ns-3.27 source code:
 
* download and unpack ns-3.27 source code:
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- move to ../src directory of ns-3:
 
- move to ../src directory of ns-3:
  
<code>cd "ns-3_working_dir/src/"</code>
+
<code>cd "ns-3_working_dir/ns-3.27/src/"</code>
  
 
- for multichannel MAC development:
 
- for multichannel MAC development:
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* build ns-3 with aqua-sim source code:
 
* build ns-3 with aqua-sim source code:
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 +
- change to ns-3 working directory:
 +
 +
<code>cd "ns-3_working_dir/ns-3.27/</code>
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 +
- configure and build using "waf":
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 +
<code>./waf clean</code>
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 +
<code>./waf configure --build-profile=debug --enable-examples</code>
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<code>./waf</code>
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 +
 +
== How-To run examples ==
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 +
After building ns-3 + aqua-sim, simulation scripts can be run using <code>./waf --run 'script_name'</code> command.
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 +
The scripts are located in <code>/scratch</code> folder, and also in <code>examples</code> folders of the corresponding ns-3 models, located in <code>src/</code>.
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 +
E.g., the corresponding examples of aqua-sim models are located in <code>../src/aqua-sim-ng/examples/</code>
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 +
 +
'''Note:''' Names of the scripts to execute may differ from the names of the corresponding .cc files.
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For example, in order to run "../src/aqua-sim-ng/examples/multichannel_mac_example.cc" script, the following command should be executed:
 +
 +
 +
<code>./waf --run ./waf --run MultichannelMacExample</code>
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'script_source_name.cc' and corresponding 'script_name' mapping can be found in "../src/model_name/examples/wscript" file.
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 +
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=== Running multichannel MAC example ===
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<code>./waf --run "MultichannelMacExample --packetSize=50 --channelId=1 --RngRun=11"</code>
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The command above will run a script for multichannel MAC example, with OnOffApplication's packet size of 50 Bytes,
 +
on channel 1.
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'RngRun' parameter defines a seed value of the pseudo-random generator during the script execution. Simulation results can be repeated using the same 'RngRun' value.

Latest revision as of 08:51, 17 August 2018

How-To build ns-3 + aqua-sim

  • download and unpack ns-3.27 source code:

wget http://www.nsnam.org/release/ns-allinone-3.27.tar.bz2

tar xjf ns-allinone-3.27.tar.bz2

Note: Aqua-Sim-NG has been tested with ns-3.27. The higher versions of ns-3 (i.e., 3.28, 3.29) might not be compilable with aqua-sim modules.

  • get aqua-sim source code:

- move to ../src directory of ns-3:

cd "ns-3_working_dir/ns-3.27/src/"

- for multichannel MAC development:

git clone https://github.com/dugdmitry/aqua-sim-ng.git

- original version from main repository:

git clone https://github.com/rmartin5/aqua-sim-ng.git

  • build ns-3 with aqua-sim source code:

- change to ns-3 working directory:

cd "ns-3_working_dir/ns-3.27/

- configure and build using "waf":

./waf clean

./waf configure --build-profile=debug --enable-examples

./waf


How-To run examples

After building ns-3 + aqua-sim, simulation scripts can be run using ./waf --run 'script_name' command.

The scripts are located in /scratch folder, and also in examples folders of the corresponding ns-3 models, located in src/.

E.g., the corresponding examples of aqua-sim models are located in ../src/aqua-sim-ng/examples/


Note: Names of the scripts to execute may differ from the names of the corresponding .cc files.

For example, in order to run "../src/aqua-sim-ng/examples/multichannel_mac_example.cc" script, the following command should be executed:


./waf --run ./waf --run MultichannelMacExample

'script_source_name.cc' and corresponding 'script_name' mapping can be found in "../src/model_name/examples/wscript" file.


Running multichannel MAC example

./waf --run "MultichannelMacExample --packetSize=50 --channelId=1 --RngRun=11"

The command above will run a script for multichannel MAC example, with OnOffApplication's packet size of 50 Bytes, on channel 1.

'RngRun' parameter defines a seed value of the pseudo-random generator during the script execution. Simulation results can be repeated using the same 'RngRun' value.